MobilePublic Secrets
Anonymous social confessions — ships to both stores.
- React Native
- Expo
- Realtime
- Push
From a live URL, a GitHub repo, or raw app files — to the App Store and Google Play. One flat fee. You own everything. No subscriptions, no lock-in.
Shipping real apps. Both stores. Live right now.
A live URL, a GitHub repo (invite me), or raw app files (zip, export, even an .apk / .ipa). Lovable, Bolt, v0, Cursor, Codex, Replit, React Native, Flutter, raw code — if it runs somewhere, I can ship it.
15-minute call. I walk you through creating your own Apple Developer ($99/yr) and Google Play ($25 one-time) accounts. You own them forever. You invite me as a team member. I submit on your behalf.
7–14 days later your app is live on the App Store and Google Play. Under your account. Yours forever. When you want to leave, just remove my access.
Apple rejects roughly 30% of first submissions, often with vague reasons: “insufficient native functionality” (Guideline 4.2), metadata issues, missing privacy disclosures. Most solo developers spend 5–10 back-and-forths figuring out what Apple actually wants. I've seen every common rejection reason. I know what language to use in appeals, when to fix, when to push back, and when to resubmit with changes. Rejection handling is included in every tier. Not a surprise upcharge. Not a separate invoice.
“Your app is a wrapper for a website…”
→ Resolved in average 2 resubmissions
“Missing required privacy disclosures…”
→ Resolved in average 1 resubmission
“Screenshots don't match app content…”
→ Resolved in average 1 resubmission
Custom native apps, production SaaS, or anything in between — designed, built, and shipped by one senior engineer.
If you can describe it, I can build it. Real engineering, real design, real shipped — not a wrapper.
Every product below was designed, built, and shipped by me. A small selection — hover any tile to see more.
MobileAnonymous social confessions — ships to both stores.
MobileSend a bear, make someone's day. Delightful mobile app with a feed and store.
No subscription, no lock-in. Apple Developer ($99/yr) and Google Play ($25 one-time) fees are paid directly by you.
90 minutes. I show you the whole chain.
iOS or Android. Your accounts. I submit.
iOS + Android, under your accounts.
All app revenue routes directly to your Apple and Google accounts. I never touch your payouts — keeps both of us aligned with platform ToS.
Payments for Publishd services are processed by SuperClawHub — the SaaS that runs Publishd. You may see SUPERCLAWHUB or PUBLISHD on your card statement.
| Feature | PUBLISHD | MobiLoud | Natively | DIY |
|---|---|---|---|---|
| Pricing | $399 one-time | $350/mo forever | $99/mo forever | $0 + weeks |
| You own the app | ||||
| Handles rejections | ||||
| 1-to-1 human support | ||||
| Subscription lock-in | Forever | Forever | ||
| Time to live | 7–14 days | 14–21 days | 7–14 days | 4–8 weeks |
| Tool-agnostic |
These are quotes from the threads where this service was validated. Attribution redacted to respect the posters.
“I'm sure there's a lot of value there. At every hurdle there's a demographic willing to pay you to take it across the finish line.”
“Would I have paid to not deal with all the asset images bullshit? Yes.”
“I'd pay someone the premium to coach me through that. I get lost in the weeds too often trying to find best options.”

Solo engineer · Connecticut
When Apple rejects your app, I'm the one on the phone with you. When iOS 19 breaks things next year, text me directly. You get my cell number on day one. No ticket queue. No chatbot. No offshore support team. Just a developer who's been through this and gives a shit about your app.
Response time promise. I reply within 6 business hours. If I'm traveling or offline, my auto-reply tells you exactly when I'll respond. No ticket queues. No “escalated to tier 2 support.” Just me.
Stop letting platform bureaucracy kill your momentum. Ship it this week.
Prefer to think it over? Email first — responses typically within hours.